Design and development of multiplatform applications for the improvement of resources in the classroom and in the clinic
To illustrate the students and the patients during the learning of the musculoskeletal anatomy and the understanding of their pathology.
Training in the health branches can incorporate new interactive tools that allow specific learning to the anatomy and pathophysiology, among others. These tools can be transferred to assistive/ healthcare practice facilitating the explanation of diseases to patients and also preventive and therapeutic advice.
A research group from the University is working on the design and development of applications that are used in augmented and virtual reality to show the anatomy of the subject to whom the camera of the device focuses, as if an anatomical model is try.